Monthly Archives: March 2009

Back to work

Beginning my last project as a junior/ 3rd yr. wow.

For some background knowledge, we wrote out our assumptions about hair salons and the basic steps of getting a hair cut.

We also defined the different niches inside the “hair cutting” category:

  • Men only (barber)
  • more for women (salon)
  • Quick (like Great Clips)
  • Artsy
  • Student-run
  • Speciality (cornrows, braiding, etc)
  • Mom and Pop Barber

We Leave Tomorrow for our ATLtoNYC trip!!!!!!

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WOOHOO!!!!!

new york trip + spring break

As many people know, my studio and I have decided to take a trip to New York City to experience real life design firms, and get some great relationships with working professionals. If you havn’t been to atltonyc.com to see what’s going on, I highly suggest it. As we get closer to our March 24th departure date, we continue to pick up more support.

We are all very excited. I’m no sure if I will bring my laptop with me (probably not) so I may not be able to give direct updates, but you can check the Live Blog.

After we get back, we’ll be off to New Orleans for the Southern District IDSA Conference. And on that note, congratulations go to Stephen Kennedy, Georgia Tech’s Merit Award Winner! 3254336823_ce4e0f8546He will be representing GT at the IDSA conference, where he will present his student work. If chosen as the best of the conference, he will represent GT (and the rest of the southern district schools) in the IDSA National Conference. It’s a pretty big deal, and we all know he’ll do a great job.

All of this… on top of trying to find a summer design internship, and a big studio project, and some other classes.

But first, spring break. Which starts……………………………………… Now.

new project

I love the start of a new project. There is so much potential just… floating around. All you have to do is just get it, like picking an apple off a tree.

We are doing a project that has some overtones of Human Factors, and Universal Design. I feel pretty passionately about UD so I’m pretty psyched. Also, this is a group project. I have had mixed experiences with group projects; sometimes I work with slackers and sometimes I work with an enthusiastic designer.

This project I made sure to get a great group of people, and I know we will come up with some great stuff.  So be sure to keep an eye on their blogs too: Sarah Melgen and Jesse Mejia.
I can’t wait. These designers are very much like me: energetic, creative, and fun.

Things are looking up. But in the mean time, I’m looking forward to spring break starting on Saturday.

Review reflections

Our project presentations went well today. I really liked the creative problem solving that we all applied to our specific projects. I feel like some presetations weren’t as clear as others.

First off, our presentations were digital, as oppoesd to plotting out large presentation boards.  I think there are, as with most things in life, advantages and disadvantages to digital presentations

Advantages

  • Animations– Instead of saying, “Well, it works like this… and you move a part here” you can just show a quick 10 second clip that describes use. They say pictures are worth a thousand words… and now I’m saying that a movie is worth a thousand (ok maybe a hundred) pictures.
  • Less worry about image quality– No matter how hi-res the file size, I’m pretty sure most monitors will not display higher than 72 pixels per inch. This means you can render your files out at a smaller size, and they will be done rendering quicker.
  • Cheaper– An obvious advantage. Digital presentations are free, and you can work on them any time up to the actual presentation. Not so with printed presentation boards.
  • More Information– I had a lot of shop (orthographic) drawings in my presentation. Had I presented these on  boards, they would have to be huge for people to be able to see all the annotations. This way, I’d spend a lot of time and money and take of a WHOLE lot of space,  which overwhelms the reviewer. So don’t be afraid to add some extra pictures or slides on that digital presentation;  you can always skip it later.
  • Less Practicing– In a digital presentation, the slides (or pictures, or whatever) are already in order, so you don’t have to try to memorize what you are going to talk about first. I strongly encourage practicing, but in a time crunch, it’s less of a necessity when you have already laid out the entire presentation on a computer file.

OK.  Disadvantages…

  • It’s easy to disengage– Since the reviewers are looking at  a screen and not you, it is harder to communicate things verbally. Many people don’t even realize that they are talking in a monotone voice when the audience is
  • Linear Presentations- You can only show one slide at a time, whereas all of your presentations boards are up at once. Its is much harder to reference different slides in a presentation, because you have to go find them. This makes for  choppy transitions.

Well that’s all for now. Lok forward to my thoughts on the ID career fair

Now he project is omplete, so it’s time to hibernate.

dont be afraid

I am doing some animations for this project, since we get the benifit of a projector this project. I was going to render out a bunch of shots from Solidworks, and then throw it into Flash, but I saw that there was something called “motion study.”

Now it’s two days from the presentation. Time is valuable for me. I can’t waste any time. But I will say that I took a risk trying out the Solidworks animation tool. And lo and behold, it works really well. So even in crunch time, I took a tiny risk and now I get to enjoy a much better animation that took less time to make. I’m glad I wasn’t afraid to try it out.

this is the messy version, with lines still everywhere and materials not rendered: roughvid

mini review

OK. so here is the plan. I know I’m not done yet, but the plan is to bust some serious butt and get 98% of this project done by Wednesday. That means getting through a sweet Design research project, a paper that I have to write by tomorrow (doh!), typography, model making, All on top of studio. I don’t mean to whine… I’m just trying to sort this out in my head.

Ok. so the idea is to do 3 reviews. well, more like 2.5. the first (half) review is …. right now. I’m going to ask everyone what they don’t inherently “get” about the design. You are welcome to help out.

List of things that need to be stressed/mentioned/explained for the review:

  • What feeling I’m going with: A goofy, almost Wile E. Coyote approach to kitchenware. WHAT THIS MEANS: goofy, silly, obtuse (yet still usable), enjoyable, amusing, playful, interesting
  • how they are used. Obviously. there seems to be some people that have differences of opinions on how they think the oven might work (they are not sure how far to turn the handle). On a working prototype, this would not be an issue, because they would try to turn it 360 degrees, only to find that it stops after 30 (ish). Still, it’s worth addressing to clear up any confusion. Confusion absolutely KILLED me in a presentation two years ago. I learned my lesson.
  • how it works: a reasonably workable yet lofty solution of workability. In one corner we will have an exploded view, and in the other corner we will have some sketches. (the oven is especially challenging for people.) ALSO: make sure to mention that there is enough insulationg plastic to keep the dials from getting too hot.
  • Form solutions, and their problems. THIS MEANS: sketch progression, study models, and everything that got me to my solutions. Also: WHY the pasta boiler isn’t square!

WEDNESDAY NIGHT, BOARDS ARE DUE (for me). I better get to work, yo.

*Note- Pasta boiler might change a tad bit

superduper